gamedev
58 个项目 · ⭐ 551.5kA fast entity component system (ECS) for C & C++
Probabilistic language based on pattern matching and constraint propagation, 153 examples
Data-oriented and data-driven game engine written in Rust
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
TIC-80 is a fantasy computer for making, playing and sharing tiny games.
Java / JavaFX / Kotlin Game Library (Engine)
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
A Rust framework for building Minecraft servers.
ECS-driven 2D and 3D physics engine for the Bevy game engine.
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